zm_facility_triada_b3 — zm_facility_triada
Clean CS 1.6 Zombie Maps (zm_, ze_) for Servers & FastDL
Description & Documentation
zm_facility_triada_b3 — zm_facility_triada
Category: Custom Maps • Type: Zombie Maps (zm_, ze_)
Original Map Author: sergO69
Included Map Files (.bsp):
zm_facility_triada_b3.bsp
Map Description & Overview:
zm_facility_triada is an atmospheric map for Zombie Plague and Zombie Mod, set deep inside an underground research facility. Survivors must hold back the horde in tight corridors, command hubs, and high-tech sectors of an abandoned facility.Features
- Diverse Holdout Spots: Balanced defense positions ranging from narrow vent shafts to heavily fortified lab rooms with controlled choke points.
- Interactive Environment: Functional buttons, blast doors, and breakable barricades add tactical depth to every round.
- Atmospheric Visuals: Custom sci-fi aesthetic, cold high-contrast lighting, and immersive ambient sounds create a sense of claustrophobia.
- High Optimization: Clean visibility layout keeps wpoly/epoly counts low, ensuring stable FPS even on full 32+ slot servers.
- Game: Counter-Strike 1.6
- Mode: Zombie Mod / Zombie Plague
- Spawn Points: 32 (expandable to 64)
- Resources: All textures are embedded into the map file (
-nowadtextures), so no extra WAD downloads are required for players.
Map by Sergo
IP SERVER: 46.174.52.2:27256
100% FastDL & ReHLDS Ready
This map package has been cleanly normalized for standard Counter-Strike 1.6 server installations.
All .bsp, .wad, overviews/, gfx/env/, and sound/ files are properly placed with FastDL resource declarations.
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