de_dust_cso2
Clean CS 1.6 Bomb Defusal (de_) for Servers & FastDL
Description & Documentation
de_dust_cso2
Category: Custom Maps • Type: Bomb Defusal (de_)
Original Map Author: Izuko Fukuda
Included Map Files (.bsp):
de_dust_cso2.bspde_dust_cso2.bsp
Map Description & Overview:
What do we have? I've made a list so you can see which one applies to you:
- Textures taken entirely from CSO2 and CSS
- All model assets and their collision boxes are taken directly from CSO2. (They used to become invisible because they got stuck in the ground, but I’ve completely fixed that issue.)
- Place names in ZBOT navigation optimization and radar.
- The original sky in CSO2.
- Detail textures files.
- A Overview.
Enjoy! If you encounter any bugs or have any suggestions for improvement, let me know in the comments section.
This is part of the CSO2→CS1.6 reverse engineering project: next up will be the cs_office_cso2 map or the CSO2 player model pack.
100% FastDL & ReHLDS Ready
This map package has been cleanly normalized for standard Counter-Strike 1.6 server installations.
All .bsp, .wad, overviews/, gfx/env/, and sound/ files are properly placed with FastDL resource declarations.
Verified Archive Contents
CS 1.6 File Validator VerifiedCustomer Reviews & Comments (0)
Please log in to leave a rating or review for this resource.
Log In to Rate / ReviewCreator Information
HostMods Official Arsenal
Verified CS 1.6 PublisherOfficial repository for high-definition CS 1.6 weapons, knife skins, character models, and custom maps curated for HostMods communities.
View Seller Store