awp_aztec_longside
Clean CS 1.6 AWP Maps (awp_) for Servers & FastDL
Description & Documentation
awp_aztec_longside
Category: Custom Maps • Type: AWP Maps (awp_)
Original Map Author: Guest
Included Map Files (.bsp):
awp_aztec_longside.bsp
Map Description & Overview:
AWP Aztec Longside Map (BETA - B1.0h) - made by Rune42
- AWP Map with symmetric gameplay
- Dark / Cold ambience (Rain + Fog)
- Advanced light techniques (90% Texlights)
This map took approximately half a week to make.
Feedback:
Please report any bugs/errors or ideas on how to improve the gameplay and/or design to me via PM on FPSBanana.
- FPSBanana Nickname: Rune42
That's it! Enjoy the map!
...::: Changelog :::...
Version Beta B1.0a
- Increased max viewable distance from 4096 to 8128
- Fixed the game_text entity
Version Beta B1.0b
- Fixed unsymmetric blocks
- Fixed wrong texture placement
Version Beta B1.0c
- Fixed the bridges
- Fixed wrong texture placements
Version Beta B1.0d
- Added some details
- Added some crates
Version Beta B1.0e
- Added a 2nd trigger for the game_text entity
- Fixed wrong brush sizes
Version Beta B1.0f
- Fixed the camper spots
- Fixed texture flickering
Version Beta B1.0g
- Fixed the texlights under the bridge
- Fixed the basement entrances
Version Beta B1.0h
- Changed the basements light_spot colors from "yellow" to "white"
- Changed some basement textures
Date: December 23, 2010
100% FastDL & ReHLDS Ready
This map package has been cleanly normalized for standard Counter-Strike 1.6 server installations.
All .bsp, .wad, overviews/, gfx/env/, and sound/ files are properly placed with FastDL resource declarations.
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