AMXX Death Gift Drop System
This plugin introduces a dynamic Gift Drop System into the game. Whenever a player dies, there
Description & Documentation
This plugin introduces a dynamic Gift Drop System into the game. Whenever a player dies, there is a configurable chance for a gift to appear at the location of their death. These gifts can contain various bonuses, items, or effects, fully customizable by the server administrator.
The system enhances gameplay by adding additional strategy, randomness, and interaction between players.
🎁 Gift System Features
Gift Drops on Player Death
Each time a player dies, there is a chance for a gift to spawn.
Gifts can provide helpful items, bonuses, or fun effects.
Contents are configurable through the plugin's settings.
Customizable Gift Contents
Admins can configure:
Gift types
Rarity/Drop chance
Effects
Duration
Restrictions
Integrations with other ranking or weapon systems
Gifts may include weapons, items, money, HP/armor boosts, or special ability bonuses.
🛠 Gift Options & Gameplay Integration
Player-Selectable Gift Type
Players may choose what type of gift they want to leave behind on their death, depending on server settings.
Interaction
Gifts appear at the death location and can be collected by nearby players.
This adds:
Tactical depth
Risk–reward decisions
Creative interactions
New gameplay strategies
⚡ Gift Bonus Types
Below is the list of all bonus effects supported in the system:
🔫 Kill Bonus
The collector receives a useful reward such as:
Weapons
Items
Money
Armor
HP
❄️ Freeze Bonus
Immobilizes the player who collects it
Duration: 5 seconds
🦘 Double Jump Bonus
Grants the ability to perform double jumps
Duration: 10 seconds
💥 Damage Multiplier Bonus
Increases the collector’s damage output
Multiplier: 1.5x
Duration: 5 seconds
📳 Screen Shake Bonus
Triggers a screen-shake effect:
Amplitude: 10
Duration: 3 seconds
Frequency: 3
🔴 Red Screen Bonus
Applies a visual red screen effect:
Duration: 5 seconds
Hold time: 3 seconds
🔥 Burn Bonus
Inflicts burning damage:
Duration: 5 seconds
Damage: 5 HP per second
☠️ Poison Bonus
Applies poison damage:
Duration: 7 seconds
Damage: 3 HP per second
🎮 Gameplay Benefits
Enhanced Strategy
Players can anticipate:
Potential bonuses on enemy death
Effects of gifts they leave behind
Risk of harmful gifts left by others
Community Interaction
Players may leave:
Helpful gifts
Fun effects
Strategic traps
This encourages creativity and promotes a more engaging game environment.
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